I am a Designer and Engineer originally from sunny Barcelona, now based in London. I design and produce technology-related things, across a wide spectrum of digital and physical fields.
My most personal work consists of "fictional" devices through which I research progress and people as social entities.
I also create online tools to connect reality through the cloud, interactive experiences, gadgets, and toys.
Scroll down to see some of the stuff I have been up to recently. I am always looking for new projects to learn from. If you are working on anything amazing I might be able to help. Please get in touch!

Latest

Ultimaker

David Benque and I have been putting together an Ultimaker 3D printer.
We start now, our journey towards the holly grail, the slick 0.02mm layers. You can follow our disadventures here: arcsalv-ultimaker.tumblr.com

Devices for Mindless Communication

This design work is the result and follow up on the practice undertaken while in the Royal College of Art's Design Interactions department. This is the main outcome of my continuous research on human behaviour within an arbitrarily structured society.

I like to think that these projects "provide near future scenarios with dystopian and uncomfortable consequences of the choices we make today" - quoting Paola Antonelli -, as well as question whether Present, as we know it, is the optimum outcome for the choices our ancestors encountered.
Or rather, things we give for granted now, are result of questionable decision-making modern society went through during its establishment, and they don't apply universally to all possible social paradigms.

As new communication technologies give us the opportunity to redefine human interactions, these can teach us about flaws in the current rules of engagement. It is up to us to interpret what is valuable, and what we want to embrace in a future in which most social interactions will be technology-mediated.

Reiterative Communication Aid

Most of the conversations we have through our life are redundant. This fact clashes with modern praise of time efficiency and real time data consumption. This device tracks conversations you have throughout your entire life, analysing your patterns of communication. Eventually, when a repeated pattern is detected, the device is able to replace you in that conversation, allowing you a freedom to explore anything and everything else.

Personal Advisor for Reintegration

Sporadic, banal conversations with no aim behind them are at risk of disappearing, no longer a learned or common behavior of future generations. This device tracks conversations, giving hints about open questions, accepted comments, answers, and expressions. It brings the awkward pleasure of small talk back to those who no longer interact with others for no reason.

Conversation Challenger

The possible success of conversational technologies with access to all-knowledgeable semantic networks might lead to a massive disinterest in regular human beings. This device listens to one half of a conversation, and competes for your attention with related content streamed from the net. It allows you to choose where to direct your attention; towards the speaker, or the device. In this situation, the individual speaking does his or her best to pull attention away from the device and back to themselves, but is it really possible for someone be more interesting than everything else?

Expressions Dispatcher v2

Many decisions made in our everyday lives are influenced by expert advice, from hairstyles to insurance policies. Yet, millions of decisions are made on a daily basis and instantly expressed through our own facial expressions without any preconceived external reassurance. We continuously strive to project a desired physical self image of ourselves, sometimes requiring most of our cognitive resources, and paradoxically, this daily challenge has a big impact on our lives. Expressions Dispatcher is designed to help people in their quest for expressiveness. In using the device we can shift expressive responsibility and place it in the hands of an expert. This life coach will follow the wearer, analysing the context they are in, and digitally take control as to how the wearer should be perceived.
I am very happy and proud with the reception of these projects. Devices for Mindless Communication have been exhibited internationally, including the Museum of Modern Art in New York.
They have been included in a couple of beautiful publications alongside some of the best design work recently produced, and they have also been featured in some of the most interesting online spots.

Online



Exhibitions


2011
    "Design Faction" Lodz Design Festival, Lodz. Poland
    "Tak to Me" MOMA, New York. USA
2010
    "Designed Disorder" CUBE Gallery, Manchester. UK
    “Show Two" Royal College of Art, London. UK
    "MODE:DEMO” Lift10, Geneva. Switzerland
2009
    "Intel Design Expo" IDF, San Francisco. USA

Books

AI Research Projects

E, U and their inner life

Based on real neural networks, E and U, are two electronic monkey toys designed solely to find inner neural happiness. To achieve such a goal, they perceive their environment (their owner, and their partner) and themselves. Depending on their own personality they balance the importance of each entity depending on the happiness they bring to them, they modify their inner structure in order to adapt themselves to their perceptions, and at the same time, modify the way their environment interacts with them. As a result of this chaotic system, we can find and interpret infinite behaviors and relationships; stable, with ups and downs, unstable, uni and bidirectional dependency, independence, bullying, chronic depression,… All their interactions and states are offered up for people interpretation, represented in a barely decipherable pattern on the LED panels on their chests.

Recent Self-initiated Projects

Walls

Walls is a hyperlocal social tool to help people re-engage with their surroundings.
I started this project while researching the future of culture and social engagement in Wieden + Kennedy Platform, thanks to Samantha Brookes support.
After working on few iterations of the tool with James Gilpin, we gathered information, experience and knowledge that allow us to understand how useful this tool can be for local communities.
Further development of the current version is on hold while we work on a new iteration ( yes, it is coming very slowly ). Meanwhile, the current site can still be accessed here: www.walls.im

Recent Works

These are some of the projects I have been involved in during 2011 when not working on Walls.

Kinect table - Design and Development

Kinect powered interactive panel installed in La Rioja (Spain), developed with Sitraka Rakotoniaina and Andrew Friend.
It is believed this was the first interactive installation ever shown in the land of best wines.
The futuristic surface, designed as a single self-contained device, was used to navigate through a map of the city, and explore its cultural spots.
The surface didn't need to be touched in order to control the projection, but gave people a reference and strong entrance point, to jump in, and start controlling the installation with more confidence than when they need to explore the possibilities freely, performing gestures in the air.

Bank Area Consultation Site - Design and Development

A simple blog-style consultation site used by the City of London to ask people how they would change the area to make it more suitable to their needs based on the use they make of it.
The consultation is now closed, but some of the comments are still available here: www.bankarea.co.uk

Light Outfits - Technical Assistance

I worked as a technical assistant on these three suits used by The Black Eyed Peas on their - The Beginning Tour 2011 -
They allowed for full color animations to be controlled wirelessly.
The project was carried out for Philips Lighting under the directorship of the lighting designer Rogier van der Heide. The technical team was led by Benjamin Males, and the Design team by the designer Nancy Tilbury.

UAL, Design your Future - Installation Development

YCN designed and built a colorful and playful stand for the University of the Arts London. I helped them by building the interactive installation in the core of the stand.
The installation consisted of a green screen style photobooth, in which people could picture themselves within a picturesque future, by pressing a big custom green button. The picture taken would automatically be added to a grid of pictures displayed in the stand. This display would also be used as interface by the staff to delete unwanted pictures, or publish them to the YourUALFuture Facebook page.
You can visit it here: www.facebook.com/YourUALFuture

Inverted Field - Design Assistance and Technical Development

Together with Sitraka Rakotoniaina, we joined Richard Pearce and Alex Griffin from Partizan to create this interactive piece.
An inverted field with fans that create an air flow through it that maps people flowing through the space. It was displayed in London, in Summer 2011 on a private event held by Wallpaper Magazine and Reebook.

Less Recent Work

These are some of the projects I worked on back in Barcelona while undertaking my studies in Computer Science and Multimedia Engineering. They were developed at Emotique, a very small
interactive technoligies studio where I had the pleasure to work alongside some amazingly talented people for a couple of very fun and hectic years.

Photolife.es - Architecture and Technical Project Management

With a very small team, we developed the first version of this online service for a leading Printer's company from Barcelona.
That first iteration of the tool allowed people to store their photos online and generate custom albums, posters, calendars and other products. They could save their designs, and order them at any time in the future. The tool automatically generated high quality pdf documents ready to print of the ordered products.
I spent over half a year working on this project. I was responsible for overseeing all the technical development, as well as act as a bridge between the technical team, the design team and the client, design the data models, and develop the module that generated the files to print.
The tool have gone through various redesigns since tehn. It can be accessed here: www.photolife.es

Saudi Arabia Pavillion, Expo Zaragoza 2008
- Production

This project consisted of three multitouch tables developed for the Saudi Arabia Pavillion. These were the most sophisticated multitouch table I developed while in Emotique. They used double partially overlaped rear projections, IR based motion tracking and really advanced planotech projection screen technology. I was responisble for the execution of the project, and the hardware design and production. I developed the final aplication, and the core libraries for the management of multitouch events, which were used on other multitouch aplications as well.

Qatar Stand, Int Petroleum Conference - Development

Another multitouch table developed in 2008. In this case, the table was used as an advanced navigation panel to access multimedia information about the main petrol companies in Qatar. The media was displayed in a big LED screen.

Football game - Developer

A double projection, motion based, football game for the Toyota’s stand in the Barcelona International Motor Show developed in Eotique.

Contact

gerard@gerardrallo.net

The Architectural Salvage Studios
30-32 Stamford Rd
London, N1 4JL

Bullet point CV

Selected Exhibitions


2011 (Oct) | “Devices for Mindless Communication” @ Lodz Design Festival, Lodz. Poland 2011 (Jul-Nov) | “Devices for Mindless Communication” @ MOMA, New York. USA 2011 (Jul-Nov) | “Expressions Dispatcher” @ MOMA, New York. USA 2010 | “Hello” (GOOD ONE!) @ Design Event, Newcastle. UK 2010 | “Post-digital” @ Designed Disorder, CUBE Gallery, Manchester. UK 2010 | “Post-digital” @ Show Two, Royal College of Art, London. UK 2010 | “Devices for Mindless Communication” @ Lift10, Geneva. Switzerland 2009 | “Expressions Dispatcher” @ IDF Design Expo, San Francisco. USA

Lectures


2009 | “Expressions Dispatcher” @ IDF Design Expo, San Francisco. USA

Experience


2010 – Ongoing | Independent Technologist, Designer, Consultant and Researcher, London 2010 – 11 | Future of Culture and Social Engagement R&D @ Wieden + Kennedy, London 2007 – 08 | Interactive Surfaces R&D and Project Manager @ Emotique SL, Barcelona 2007 | Software Architect and Project Manager @ Emotique SL, Barcelona 2006 – 07 | Multimedia Engineer R&D @ Emotique SL, Barcelona 2005 – 06 | Interactive Technologies R&D @ FUNITEC La Salle, Barcelona

Main Education


2010 | MA(RCA) Design Interactions @ Royal College of Art, London 2008 | Bsc Computer Science @ Universitat Ramon Llull, Barcelona 2007 | Bsc Multimedia Engineering @ Universitat Ramon Llull, Barcelona

Other Education


2010 (Jul) | Synthetic Biology Crash Course @ Cambridge University, Cambridge 2006 (Mar) | Production of Multimedia Events @ Universitat Ramon Llull, Barcelona 2002 | Advanced Computer Graphics. Autodesk official course @ CIO, Vic 2001 | Introduction to Computer Graphics @ CIO, Vic